From first project to shipped software.
Students write real code in Python and JavaScript: games, tools, websites, and the control software behind their own robots. Three curriculum pathways let each child follow what pulls them, storytelling, logic, or building products.
Small groups, one mentor, every week
Group size
Two students per bench, one mentor across four benches, never more.
Minutes weekly
One bench session per week, same mentor, same cohort, all term.
Ages
Younger starters begin visually; text-based code lands as soon as they are ready.
Pathways
A personalised route through the curriculum, tracked with per-term progress reports.
Three pathways through one curriculum. Every child follows what pulls them.
Creative Coder
For kids who love storytelling, art and games. Scratch animation through to browser games and AI-assisted game building.
Logical Thinker
For kids who love puzzles and patterns. Block logic into Python, algorithms, debugging, and AI-powered apps.
Tech Entrepreneur
For kids who want to build the business too. Idea, prototype, brand and launch, with real web tools at every step.
Projects from the Software benches
2D platformer game
Personal website
Robot control software
Multiplayer game server
Group ratio 1:8, 90 min weekly sessions. Every term ends with a showcase night where students demo their build to family and peers.