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Program 03 · Ages 9–16

From first project to shipped software.

Students write real code in Python and JavaScript: games, tools, websites, and the control software behind their own robots. Three curriculum pathways let each child follow what pulls them, storytelling, logic, or building products.

How sessions run

Small groups, one mentor, every week

1:8

Group size

Two students per bench, one mentor across four benches, never more.

90

Minutes weekly

One bench session per week, same mentor, same cohort, all term.

9–16

Ages

Younger starters begin visually; text-based code lands as soon as they are ready.

3

Pathways

A personalised route through the curriculum, tracked with per-term progress reports.

The pathway

Three pathways through one curriculum. Every child follows what pulls them.

01

Creative Coder

For kids who love storytelling, art and games. Scratch animation through to browser games and AI-assisted game building.

02

Logical Thinker

For kids who love puzzles and patterns. Block logic into Python, algorithms, debugging, and AI-powered apps.

03

Tech Entrepreneur

For kids who want to build the business too. Idea, prototype, brand and launch, with real web tools at every step.

What they build

Projects from the Software benches

Beginner

2D platformer game

Beginner

Personal website

Advanced

Robot control software

Advanced

Multiplayer game server

Group ratio 1:8, 90 min weekly sessions. Every term ends with a showcase night where students demo their build to family and peers.

Try Software for one session. $39, no enrolment.

Book a Trial Build